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The Totem is a particularly unusual unit, (even for the Shaltari.) It has a crew of one Shaltari, who sits within an armoured chamber at the base of the construct. A Warspire is essentially a towering, immobile emplacement. The Totem's primary function is to protect a building by projecting an all-encompassing energy shield over the entire structure. This Passive Countermeasures system increases the survivability of the building, allowing Shaltari troops inside to carry out their mission with a diminished chance of having the building demolished on top of them!
This is not, however, the Totem's only role - it can also focus its vast energy reserves into wild bursts of power, shattering armour and melting flesh. This gives the Totem a deadly (albeit fairly short-ranged) offensive capability. This can be particularly useful to Shaltari commanders late in the battle, when its primary role has been fulfilled.
The Totem also has the rare ability of being able to unleash one of these systems immediately after being Materialised from a Gate (or before Dematerialising - but not both). This snake-like ability to strike instantly is granted by the Totem's vast power generator and its lack of mobility, since all this raw power can be channelled to weapons.
Rules for this unit can be found in the Reconquest: Phase 1